Comments on: playing videogames, or playing with the idea of videogames https://letterclub.games/2021/06/15/playing-videogames-or-playing-with-the-idea-of-videogames/ Letters about game design Sat, 19 Jun 2021 05:14:13 +0000 hourly 1 https://wordpress.org/?v=7.0.2 By: Mer Grazzini https://letterclub.games/2021/06/15/playing-videogames-or-playing-with-the-idea-of-videogames/#comment-20 Sat, 19 Jun 2021 05:14:13 +0000 https://letterclub.games/?p=119#comment-20 “The KNOWING WINK of mokesmoe’s I can’t carry all these ducks! relies on an acknowledgement of 10,000 hours spent not playing it, but spent playing games.”

I was thinking about this just today. Every so often I come across potential clients that reach out to me cause they want me to make a “deep and artistic” game for them. But they don’t have much knowledge on the indie world, so they’re usually amazed by anything I show to them as an example. But we talked with my producer about how careful you need to be about what you show to them, cause a lot of the games I find deeper are the ones that motivate me to write and reflect and rant about them; games like yours Droqen, or the likes of Stuffed Wombat. But I can’t show those games to someone without game literacy. You can’t find the beauty and irony of breaking the rules if you don’t know the rules in the first place.

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