Comments for letterclub.games📨 https://letterclub.games Letters about game design Tue, 08 Oct 2024 07:36:27 +0000 hourly 1 https://wordpress.org/?v=7.0.3 Comment on to do by GreytideSkye https://letterclub.games/2024/10/07/to-do/#comment-469 Tue, 08 Oct 2024 07:36:27 +0000 https://letterclub.games/?p=688#comment-469 is there a sun, and can I beat up the sun?

]]>
Comment on playing the rain woggle by Mer Grazzini https://letterclub.games/2024/04/20/playing-the-rain-woggle/#comment-450 Fri, 28 Jun 2024 08:11:28 +0000 https://letterclub.games/?p=626#comment-450 This feels a lot like one of the Invisible Cities stories.
Yes, that’s a compliment ^^

]]>
Comment on a HAIKU games manifesto by Droqen https://letterclub.games/2024/06/10/a-haiku-games-manifesto/#comment-446 Tue, 11 Jun 2024 01:55:50 +0000 https://letterclub.games/?p=647#comment-446 I wrote this while walking to and from the grocery store to buy a gnarled nub of ginger. I witnessed an expensive car honking incessantly at a young man exercising his simple right of way. I witnessed some kind of verbal harassment and a young woman’s placatory dodge.

All that time I thought mainly about how to intervene in the dangerous act of game making. This is all that I came up with.

The haiku game has become a salve of sorts for a deep personal dissatisfaction with games as they are now. I return to it often, each time I recognize a tiredness and seek an oasis. This is an attempt to draw a map to that oasis.

love, droqen

]]>
Comment on Yes, this is the way it is. by Jack https://letterclub.games/2024/04/27/yes-this-is-the-way-it-is/#comment-433 Wed, 01 May 2024 02:20:23 +0000 https://letterclub.games/?p=633#comment-433 Maybe you got there too by the end, its not totally clear, but I mean the ‘wink’ to be emersive. a mildly startling ‘this is the way’. not simply a cleverness in a medium.
I will process the rest of this nice letter…

]]>
Comment on Videogames are process by Len https://letterclub.games/2023/04/23/videogames-are-process/#comment-411 Mon, 19 Feb 2024 16:05:05 +0000 https://letterclub.games/?p=526#comment-411 While I don’t have much to add, I think a lot about the process of creation being the true value when making. This tiny and strange relationship between self and creation, and the ways in which we can share that and both feel seen and other others to be seen. It’s nice

]]>
Comment on asking the player by moochi https://letterclub.games/2023/11/15/asking-the-player/#comment-398 Mon, 04 Dec 2023 06:09:51 +0000 https://letterclub.games/?p=589#comment-398 red ??? is “most skateboards”

player does something (with a machine) => player judges

really lovely post

]]>
Comment on asking the player by 🌱🌿🌲 https://letterclub.games/2023/11/15/asking-the-player/#comment-396 Thu, 16 Nov 2023 00:45:18 +0000 https://letterclub.games/?p=589#comment-396 hehehhee commenting on-website instead of replying in discord feels like slipping a hand written note into a “thoughts and feelings” box instead of saying what i think directly to your face.

i particularly liked “I’d like to make more games that ask players, explicitly, to judge things.” and “Screw that!”.

this made me think about making explicit an avenue for offering judgement in Untitled Tile Merging Game. it’d be cool if you could tell the game “Screw you!” and it would say sorry.

]]>
Comment on meaning and metameaning by Droqen https://letterclub.games/2023/10/28/meaning-and-metameaning/#comment-395 Sat, 28 Oct 2023 20:05:11 +0000 https://letterclub.games/?p=586#comment-395 P.S. It’s very possible this is only a problem that I’m having. I recently played a game I made with Jack and he found a great deal of beauty that I hadn’t been capable of seeing, or appreciating, myself. So maybe — if you’re finding beauty, finding meaning, where are you finding it? How have you connected with things lately? How are you doing?

]]>
Comment on Catching up, 2023 by Droqen https://letterclub.games/2023/10/13/catching-up-2023/#comment-394 Fri, 13 Oct 2023 22:01:58 +0000 https://letterclub.games/?p=571#comment-394 I found myself struck by inspiration reading this–this slow summary of some fuzzy shape of some big feeling that you’ve been interested in, chasing, pursuing, over the course of [months? years?]. A step smaller and more precise than haiku games, but many steps larger than any one project. All these nested steps are very important.

]]>
Comment on Stepping back by Zeigfreid https://letterclub.games/2023/04/23/stepping-back/#comment-284 Sun, 23 Apr 2023 19:32:01 +0000 https://letterclub.games/?p=523#comment-284 This is great, I went back and re-read the “to me, fine art is a… game” comment. Maybe we should enshrine that and the subsequent messages somewhere?

I have this feeling though… what about process? There is a joy in painting in producing any work of art and it varies with form. Ceramics, tiny lego robots, musical instruments… the pleasure of the process of making art varies with each of them. Making a guitar is a very different process from playing one, which is different again from listening to music. I feel like there is a symmetry here, like on both sides of the painting there can be this “kick”. In my experience, when I’m doing something and it “clicks” that sets my mind on fire. This is often the pleasure of puzzle games, right, the “ah-ha” moment, rather than or in addition to the “kick”… making braid was a process, full of its own pleasures and feelings, playing it is a process with pleasures and feelings, and then appreciating it afterwards, letting it kick your brain with its content, is another thing.

I guess we’ve called the “process” of play a rollercoaster up above. But is that it? Feels cartesian, like trying to separate the music from the instruments. Suppose we want to play with love as you suggest, and we make a game. That process must be what matters to us, right? Because there’s not way the author’s mind can receive the same “kick” as the consumer’s mind, considering all the context. Maybe that process of playing love on a game-o-phone and some goal out at optical infinity.

And then we have a game, and in making a game we’ve made a work of art that can give folks a kick but we’ve also made an instrument, a new form, that someone must learn to play.

In some cases they have to learn to play so they can get they key on level 4 to unlock the door on level 6 so they can see a painting… but in other cases it is in the play that they get their kicks! A game player is like a painter with no canvas. Unless they record the activities of the game, they won’t end up with a painting. They’ve played an instrument, felt the pleasure of process, been kicked, perhaps, but are left otherwise empty-handed. It’s art that requires the audience to become an artist in a different medium! Like if the only way to appreciate a painting was to play music to it.

I think I feel a letter forming!

]]>